COASTY CONTINUOUS 3D JOURNEY — ASSET SOURCES Earth day textures (journey/earth-day.jpg and cinematic/earth-day-mobile.jpg) NASA Blue Marble: Next Generation, July 2004 composite. Source page: https://science.nasa.gov/earth/earth-observatory/blue-marble-next-generation/base-map/ Source file: https://assets.science.nasa.gov/content/dam/science/esd/eo/images/bmng/bmng-base/july/world.200407.3x21600x10800.jpg Downloaded source resolution: 21600 x 10800. Published resolution: desktop 8192 x 4096; mobile 4096 x 2048. Both are Lanczos downsampled directly from the higher-definition source, with JPEG quality 93, 4:4:4 chroma, and progressive encoding. No upscaling, sharpening, color adjustment, cropping, or rotation. The full global equirectangular registration is retained. NASA image by Robert Simmon and Reto Stockli / NASA Goddard Space Flight Center, based on MODIS data. Usage guidance: https://www.nasa.gov/nasa-brand-center/images-and-media/ NASA imagery used without implying NASA endorsement. Earth cloud alpha/luminance (journey/earth-clouds.jpg and cinematic/earth-clouds-mobile.jpg) NASA Blue Marble cloud composite (2002), not current weather. Source page: https://visibleearth.nasa.gov/images/57747/blue-marble-clouds/77558l Source file: https://eoimages.gsfc.nasa.gov/images/imagerecords/57000/57747/cloud_combined_8192.tif Downloaded source resolution: 8192 x 4096. Published resolution: desktop 4096 x 2048; mobile 2048 x 1024. Both are Lanczos downsampled directly from the original TIFF, with JPEG quality 92, 4:4:4 chroma, and progressive encoding. No upscaling, sharpening, color adjustment, cropping, or rotation. Exact source and published dimensions, hashes, file sizes, and registration: /media/journey/earth-hd-imagery.json NASA Goddard Space Flight Center; image by Reto Stockli, enhancements by Robert Simmon. San Francisco Bay aerial terrain (bay-aerial.jpg) NASA Earth Observatory, "Bay Blues"; Landsat 8 Operational Land Imager natural-color image acquired April 16, 2013, published May 31, 2013. Source page: https://science.nasa.gov/earth/earth-observatory/bay-blues-81238/ Source JPEG: https://eoimages.gsfc.nasa.gov/images/imagerecords/81000/81238/sfbay_oli_2013106_lrg.jpg Georeferenced source: https://assets.science.nasa.gov/content/dam/science/esd/eo/images/imagerecords/81000/81238/sfbay_oli_2013106_geo.tif Credit: NASA Earth Observatory images by Jesse Allen and Robert Simmon, using data provided by the U.S. Geological Survey and NASA. Public-domain U.S. government satellite imagery; NASA usage guidance: https://www.nasa.gov/nasa-brand-center/images-and-media/ Modifications: original 3276 x 3276 resolution retained; JPEG recompressed at quality 86 with progressive encoding, without cropping or color adjustment. Georeference: WGS 84 / UTM Zone 10N, EPSG:32610. Pixel spacing 30 m. RasterPixelIsPoint. Pixel (0,0) center: easting 504450 m, northing 4229850 m. Pixel (3275,3275) center: easting 602700 m, northing 4131600 m. Geographic corner centers approximately NW 38.216610 N, 122.949165 W; NE 38.210759 N, 121.826915 W; SW 37.331059 N, 122.949768 W; SE 37.325391 N, 121.840820 W. At the modeled origin (38 N, 122 W), UTM position is approximately E 587798.417835 m, N 4206286.758159 m; image column 2778.280594, row 785.441395. Terrain mapping is an artistic local approximation; the campus architecture is modeled, not a representation of an actual campus at those coordinates. Sam character (person-sam.glb) Source: Innerscene, adapted from MakeHuman/MPFB CC0 assets. Source page: https://www.innerscene.com/tools/library/3d-parts/relaxed-walk-sam-3d-person-animated-732f1206 Source download: https://www.innerscene.com/api/library/relaxed-walk-sam-3d-person-animated-732f1206/download License: CC0 1.0 Universal, https://creativecommons.org/publicdomain/zero/1.0/ The source page expressly permits commercial use, modification and redistribution. Original character styling and authored Walk_Relaxed animation by Innerscene. Modifications: skin maps retained at 1024 px; hair/clothing maps at 512 px; eye maps at 256 px; brow/lash/teeth maps at 128 px. Opaque maps recompressed as JPEG quality 82 (normal maps quality 88), alpha maps as palette PNG. Geometry and animation compressed with EXT_meshopt_compression through glTF Transform 4.5.1; POSITION quantization uses 16 bits, retaining all vertices and topology. Skin, authored motion, materials and real-world scale are retained. Runtime requires the MIT-licensed Three.js Meshopt decoder. Maya character (person-maya.glb) Source: Innerscene, adapted from MakeHuman/MPFB CC0 assets. Source page: https://www.innerscene.com/tools/library/3d-parts/relaxed-walk-maya-3d-person-animated-2c6669a2 Source download: https://www.innerscene.com/api/library/relaxed-walk-maya-3d-person-animated-2c6669a2/download License: CC0 1.0 Universal, https://creativecommons.org/publicdomain/zero/1.0/ The source page expressly permits commercial use, modification and redistribution. Original character styling and authored Walk_Relaxed animation by Innerscene. Modifications: skin maps retained at 1024 px; hair/clothing maps at 512 px; eye maps at 256 px; brow/lash/teeth maps at 128 px. Opaque maps recompressed as JPEG quality 82 (normal maps quality 88), alpha maps as palette PNG. Geometry and animation compressed with EXT_meshopt_compression through glTF Transform 4.5.1; POSITION quantization uses 16 bits, retaining all vertices and topology. Skin, authored motion, materials and real-world scale are retained. Runtime requires the MIT-licensed Three.js Meshopt decoder.